


Fixed NPC miners having escorts belonging to other factions Better sound effects for ISR and IPG weapons Fixed "incorrect version of EXE file" for nonsteam executable (might not work for everyone) Replaced the mission briefing screens with 63 new SWLU screenshots Increased the maximum number of target markers that are rendered on the UI at once Deleted all sector descrpitions to remove immersion-breaking and broken X3 lore Mobile Mining Lasers are now more expensive Cut the sale price of all colored minerals/crystals by 1/2 NPC salvagers now mostly use M5/M4 ships, making them much more effective Increased the total number of NPC salvagers for all factions Bailing rates have been reduced to roughly 2/3 what it used to be Removed the ability for capital ships to bail (TL, M7, M1, M2) Created by Argonaut0201 (aka Rice Vessel). Additional mods, such as PHANON+ are available on the SWLU Discord. It is generally a bit harder than SWLU, contains a ton of custom gamestarts, and has a lot of NPC activity in the universe. This map centers around the Galactic Civil War, with large Imperial and Rebel territories with countless border skirmishes. You will see familiar sectors representing the Star Wars planets in their proper locations. Galaxy in Chaos: Original map set in the Star Wars universe (Different map than standard SWLU). See the ModDB "addons" tab for more info!

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